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Armed with a pistol, a knife, an inflatable raft (used to transport three commandos at a time), Fins key item is his harpoon gun. The Australian might be unfairly regarded as a scenario specific character at times due to the fact he is most valuable when the commandos must transverse across water, but Fins has many useful features of his own. The Marine is a hardworking squad member, reflected in his polite, determined attitude. Tiny has the strength and speed to rush behind an enemy silently assassinate them with the knife, pick up the body and leave the scene of the crime without alerting any guards in close proximity.įast, strong, deadly and brimming with well-placed confidence, Tiny is essential to any mission.
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The most useful tool in Tiny’s arsenal however is the humble combat knife. Tiny also has, like every other commando, a pistol available. If heard by the enemy, they will investigate the noise, providing a perfect opportunity to set up an ambush or coax an enemy away from a highly guarded area. His acoustic decoy can be deployed near an enemy and activated remotely. He can also dig himself into the snow using his shovel, making him invisible to enemies. Tiny’s skills include the ability to climb walls using the climbing axe, move explosive barrels and hide enemy bodies. Fast, strong, deadly and brimming with well-placed confidence, Tiny is essential to any mission. The Irish born Green Beret epitomises the very notion of a ‘commando’. The challenge is to avoid the scope of the guards’ vision, planning the most opportune moments to advance or dispose of the enemy. If your commando is caught in the light green sector, the guard will always be alerted regardless whether your commando is prone or standing. However, if your commando is standing, the guard will be alerted. If your commando is prone, they can crawl through the dark green sector unseen. Each enemy has a ‘cone’ of vision consisting of a light green and dark green sector. Your commandos can run, go prone and perform specific actions designated to them. Issuing commands is as simple as pointing and clicking on the location, enemy or context sensitive item. This is the crux of Commandos: BEL’s gameplay, therefore, each mission requires careful, strategic planning and an understanding of each commando’s strengths and weaknesses to succeed.Ĭommandos: BEL is controlled solely by use of the mouse with hot keys available to access equipment or options faster. For example, if you have to cross a river to reach your destination then this job can only be accomplished with the Marine. Each commando is unique in their abilities therefore, you will rely on certain commandos to perform specific tasks which others cannot. The prestigious six are made up of ‘Tiny’ the Green Beret, ‘Fins’ the Marine, ‘Brooklyn’ the Driver, ‘Duke’ the Sniper, ‘Fireman’ the Sapper and ‘Spooky’ the Spy. You have been entrusted with the task of making sure your men get the job done safely and efficiently.
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Released in 1998, Commandos: Behind Enemy Lines is a single player, real-time tactics game. Six men that are highly trained experts in their individual fields. I want everyone back alive, good luck, officer.”Ī mission of this magnitude will require the allied forces’ most specialist unit of heroes and misfits to get the job done. You are to navigate your men through a heavily guarded German base, disable the electrified fence, steal some explosives, blow up the dam and return home to safety in the escape vehicle.